As we have dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to move your pieces safely around the board to your home board while at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at specific instances. Here are the last two Backgammon strategies to round out your game.
The Priming Game Plan
If the goal of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game tactic is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point two and point 11 in your game board. After you have successfully built the prime to stop the movement of the competitor, the competitor does not even get a chance to roll the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game tactic are similar – to harm your competitor’s positions hoping to better your odds of succeeding, however the Back Game strategy relies on different techniques to achieve that. The Back Game plan is commonly used when you’re far behind your opponent. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice toss.