As we dicussed in the last article, Backgammon is a game of skill and luck. The aim is to move your chips carefully around the board to your inside board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the 2 final Backgammon techniques to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to shift his chips, the Priming Game tactic is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she ever attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. Once you’ve successfully assembled the prime to stop the activity of the competitor, the opponent doesn’t even get to roll the dice, and you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game tactic are very similar – to hurt your opponent’s positions in hope to better your odds of winning, but the Back Game tactic utilizes seperate techniques to do that. The Back Game strategy is generally employed when you’re far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partly the result of the dice toss.