As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to shift your checkers carefully around the game board to your inside board while at the same time your opposition moves their checkers toward their inner board in the opposing direction. With competing player pieces moving in opposing directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the last two Backgammon tactics to complete your game.
The Priming Game Strategy
If the goal of the blocking tactic is to hamper the opponents ability to shift her chips, the Priming Game plan is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your game board. After you have successfully built the prime to block the activity of the competitor, the competitor does not even get a chance to toss the dice, and you move your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The aims of the Back Game plan and the Blocking Game tactic are very similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game tactic uses different techniques to do that. The Back Game plan is generally utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the checkers are relocated is partly the result of the dice roll.