As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opposing player shifts their checkers toward their inside board in the opposing direction. With opposing player chips shifting in opposing directions there is going to be conflict and the requirement for specific strategies at particular instances. Here are the two final Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he at all tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your game board. After you have successfully assembled the prime to stop the movement of your opponent, the opponent does not even get to roll the dice, and you move your chips and roll the dice again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game technique are very similar – to hurt your opponent’s positions hoping to boost your odds of winning, however the Back Game plan utilizes different tactics to achieve that. The Back Game tactic is often used when you’re far behind your competitor. To participate in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.