The Essential Basics of Backgammon Game Plans – Part Two


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As we have dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to move your chips safely around the board to your home board and at the same time your opponent moves their checkers toward their home board in the opposite direction. With opposing player chips heading in opposite directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to shift her checkers, the Priming Game tactic is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he at all tries to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your game board. As soon as you’ve successfully constructed the prime to block the activity of the opponent, the opponent does not even get a chance to toss the dice, and you shift your chips and roll the dice again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game tactic are very similar – to hurt your competitor’s positions hoping to better your chances of succeeding, however the Back Game technique relies on different tactics to achieve that. The Back Game tactic is frequently utilized when you are far behind your competitor. To play Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the pieces are moved is partly the result of the dice roll.

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