In exceptionally general terms, there are 3 chief tactics used. You want to be able to hop between techniques instantly as the course of the game unfolds.
The Blockade
This involves building a 6-thick wall of checkers, or at a minimum as deep as you might achieve, to barricade in your competitor’s checkers that are on your 1-point. This is judged to be the most suitable tactic at the start of the match. You can build the wall anywhere inbetween your eleven-point and your two-point and then move it into your home board as the game progresses.
The Blitz
This consists of closing your home board as quickly as possible while keeping your opponent on the bar. For example, if your opponent rolls an early 2 and moves one piece from your 1-point to your 3-point and you then roll a five-five, you are able to play six/one six/one 8/3 eight/three. Your challenger is then in big-time calamity seeing that they have 2 checkers on the bar and you have locked half your home board!
The Backgame
This tactic is where you have two or more checkers in your opponent’s home board. (An anchor is a position consisting of at least two of your pieces.) It needs to be employed when you are extremely behind as it much improves your circumstances. The best places for anchors are near your competitor’s lower points and either on adjoining points or with a single point separating them. Timing is important for a powerful backgame: after all, there is no reason having 2 nice anchor spots and a complete wall in your own home board if you are then required to break up this right away, while your opposer is moving their pieces home, because you don’t have any other spare pieces to shift! In this case, it’s more tolerable to have pieces on the bar so that you might maintain your position up till your opponent provides you a chance to hit, so it can be a wonderful idea to attempt and get your competitor to get them in this case!