In extraordinarily general terms, there are three general techniques used. You need to be able to switch techniques almost instantly as the course of the game unfolds.
The Blockade
This is comprised of building a 6-deep wall of checkers, or at a minimum as thick as you are able to manage, to block in the competitor’s pieces that are located on your 1-point. This is judged to be the most acceptable tactic at the start of the match. You can build the wall anywhere inbetween your eleven-point and your 2-point and then move it into your home board as the game advances.
The Blitz
This is comprised of locking your home board as fast as as you can while keeping your opposer on the bar. e.g., if your competitor tosses an early 2 and moves one checker from your one-point to your 3-point and you then roll a five-five, you will be able to play six/one six/one 8/3 8/3. Your opponent is then in serious calamity due to the fact that they have two checkers on the bar and you have locked half your inside board!
The Backgame
This tactic is where you have 2 or more pieces in your opponent’s home board. (An anchor spot is a point filled by at least 2 of your checkers.) It should be employed when you are decidedly behind as it much improves your circumstances. The best places for anchors are towards your opponent’s smaller points and also on adjacent points or with one point in between. Timing is critical for an effective backgame: besides, there’s no point having two nice anchors and a complete wall in your own home board if you are then forced to break apart this straight away, while your competitor is moving their checkers home, taking into account that you do not have any other additional pieces to shift! In this situation, it’s more favorable to have pieces on the bar so that you can preserve your position until your competitor provides you an opportunity to hit, so it will be a great idea to attempt and get your competitor to hit them in this case!