In astonishingly simple terms, there are 3 general strategies used. You must be able to switch strategies quickly as the course of the game unfolds.
The Blockade
This consists of assembling a 6-thick wall of pieces, or at a minimum as deep as you can manage, to barricade in your competitor’s checkers that are located on your 1-point. This is judged to be the most acceptable tactic at the begining of the game. You can create the wall anywhere within your eleven-point and your 2-point and then shift it into your home board as the game continues.
The Blitz
This is composed of closing your home board as fast as as you can while keeping your opposer on the bar. e.g., if your opposer rolls an early 2 and moves one checker from your 1-point to your 3-point and you then toss a five-five, you are able to play six/one six/one eight/three 8/3. Your opponent is now in serious trouble considering that they have 2 pieces on the bar and you have locked half your inner board!
The Backgame
This course of action is where you have 2 or higher checkers in your competitor’s home board. (An anchor spot is a point consisting of at least 2 of your checkers.) It needs to be used when you are significantly behind as it greatly improves your opportunities. The strongest places for anchors are near your competitor’s smaller points and either on abutting points or with a single point in between. Timing is integral for a powerful backgame: after all, there is no point having two nice anchors and a solid wall in your own home board if you are then forced to break down this right away, while your challenger is moving their pieces home, taking into account that you don’t have any other additional pieces to shift! In this situation, it is more tolerable to have checkers on the bar so that you are able to preserve your position up till your competitor provides you a chance to hit, so it will be an excellent idea to attempt and get your competitor to get them in this case!