In exceptionally simple terms, there are 3 main tactics employed. You must be able to hop between techniques instantly as the action of the game unfolds.
The Blockade
This is comprised of assembling a 6-thick wall of checkers, or at a minimum as deep as you are able to achieve, to block in your opponent’s checkers that are on your 1-point. This is considered to be the most acceptable procedure at the start of the game. You can assemble the wall anyplace between your 11-point and your two-point and then shift it into your home board as the game advances.
The Blitz
This consists of locking your home board as fast as as you can while keeping your opposer on the bar. i.e., if your opponent tosses an early 2 and moves one checker from your one-point to your 3-point and you then toss a 5-5, you can play six/one 6/1 8/3 eight/three. Your competitor is now in big-time calamity due to the fact that they have two checkers on the bar and you have closed half your home board!
The Backgame
This tactic is where you have two or higher checkers in your opponent’s home board. (An anchor is a point occupied by at a minimum two of your pieces.) It needs to be employed when you are extremely behind as this action greatly improves your opportunities. The best places for anchor spots are close to your opponent’s smaller points and either on adjoining points or with one point separating them. Timing is important for an effective backgame: after all, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then required to break apart this straight away, while your opponent is moving their pieces home, taking into account that you don’t have any other additional pieces to move! In this situation, it’s better to have checkers on the bar so that you are able to preserve your position up until your opposer provides you an opportunity to hit, so it may be a great idea to try and get your opponent to hit them in this situation!