In exceptionally simple terms, there are three fundamental strategies employed. You need to be agile enough to switch techniques quickly as the course of the game unfolds.
The Blockade
This involves creating a 6-thick wall of checkers, or at a minimum as deep as you might achieve, to lock in the opponent’s checkers that are on your 1-point. This is judged to be the most adequate tactic at the begining of the match. You can create the wall anyplace within your 11-point and your two-point and then shift it into your home board as the game continues.
The Blitz
This consists of closing your home board as quickly as possible while keeping your competitor on the bar. For example, if your challenger tosses an early 2 and shifts one piece from your 1-point to your 3-point and you then toss a 5-5, you can play six/one 6/1 eight/three 8/3. Your competitor is then in big-time trouble taking into account that they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This plan is where you have 2 or more anchors in your competitor’s home board. (An anchor is a position filled by at least 2 of your pieces.) It must be played when you are significantly behind as it greatly improves your circumstances. The strongest places for anchors are towards your opponent’s lower points and either on adjoining points or with one point separating them. Timing is important for an effective backgame: after all, there is no reason having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this straight away, while your opposer is shifting their pieces home, taking into account that you don’t have any other extra pieces to move! In this situation, it’s more favorable to have checkers on the bar so that you might preserve your position up until your challenger provides you an opportunity to hit, so it will be a wonderful idea to try and get your opposer to hit them in this situation!