In exceptionally simple terms, there are 3 basic techniques employed. You want to be able to switch techniques instantly as the action of the game unfolds.
The Blockade
This is comprised of creating a 6-thick wall of checkers, or at least as deep as you can manage, to block in the competitor’s checkers that are located on your 1-point. This is deemed to be the most suitable procedure at the begining of the match. You can build the wall anywhere inbetween your eleven-point and your 2-point and then move it into your home board as the game progresses.
The Blitz
This involves closing your home board as quick as as you can while keeping your opponent on the bar. For example, if your opposer rolls an early two and moves one checker from your one-point to your three-point and you then toss a 5-5, you can play 6/1 6/1 8/3 eight/three. Your opponent is now in serious dire straits considering that they have two pieces on the bar and you have closed half your home board!
The Backgame
This course of action is where you have two or more pieces in your competitor’s home board. (An anchor is a point occupied by at a minimum 2 of your checkers.) It needs to be played when you are decidedly behind as it much improves your chances. The best places for anchor spots are towards your competitor’s lower points and either on adjoining points or with a single point separating them. Timing is important for an effective backgame: after all, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then required to break apart this right away, while your competitor is moving their checkers home, seeing that you do not have other spare pieces to shift! In this case, it’s more favorable to have checkers on the bar so that you might preserve your position until your opponent provides you an opportunity to hit, so it will be a great idea to try and get your competitor to get them in this situation!