The aim of a Backgammon match is to move your checkers around the game board and bear those pieces from the game board quicker than your opposing player who works just as hard to do the same buthowever they move in the opposite direction. Succeeding in a game of Backgammon needsrequires both strategy and fortune. Just how far you can shift your chips is up to the numbers from rolling a pair of dice, and just how you move your checkers are determined by your overall playing plans. Players use a number of plans in the differing parts of a match depending on your positions and opponent’s.
The Running Game Tactic
The goal of the Running Game tactic is to bring all your pieces into your inner board and pull them off as fast as you could. This strategy focuses on the pace of advancing your checkers with no time spent to hit or stop your opponent’s chips. The best time to employ this plan is when you believe you can shift your own checkers faster than your opponent does: when 1) you have less chips on the game board; 2) all your pieces have moved beyond your competitor’s pieces; or 3) the opposing player does not employ the hitting or blocking plan.
The Blocking Game Plan
The main aim of the blocking tactic, by its title, is to stop your opponent’s checkers, temporarily, while not fretting about shifting your checkers quickly. As soon as you have established the barrier for the opponent’s movement with a few pieces, you can move your other checkers swiftly off the game board. The player should also have a good strategy when to withdraw and move the checkers that you used for the blockade. The game becomes interesting when your opposition uses the same blocking tactic.