In extraordinarily general terms, there are 3 fundamental techniques used. You need to be agile enough to hop between techniques instantly as the action of the match unfolds.
The Blockade
This comprises of assembling a 6-deep wall of checkers, or at a minimum as thick as you might achieve, to barricade in the opponent’s pieces that are on your 1-point. This is deemed to be the most adequate strategy at the begining of the match. You can assemble the wall anyplace inbetween your 11-point and your two-point and then move it into your home board as the match progresses.
The Blitz
This is comprised of closing your home board as fast as as you can while keeping your opposer on the bar. e.g., if your challenger rolls an early 2 and moves one checker from your 1-point to your three-point and you then toss a 5-5, you will be able to play six/one six/one eight/three eight/three. Your opponent is then in big-time trouble taking into account that they have two pieces on the bar and you have closed half your inner board!
The Backgame
This course of action is where you have two or higher checkers in your opponent’s inner board. (An anchor spot is a point occupied by at least two of your checkers.) It needs to be played when you are extremely behind as this action much improves your circumstances. The best locations for anchor spots are towards your opponent’s lower points and also on abutting points or with one point separating them. Timing is critical for an effectual backgame: besides, there is no reason having 2 nice anchor spots and a solid wall in your own home board if you are then forced to break up this straight away, while your opponent is shifting their pieces home, seeing that you don’t have any other additional pieces to move! In this situation, it’s better to have pieces on the bar so that you are able to maintain your position up till your opposer provides you an opportunity to hit, so it can be a great idea to try and get your competitor to hit them in this case!