As we dicussed in the last article, Backgammon is a game of ability and good luck. The aim is to shift your chips carefully around the game board to your inner board and at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player chips shifting in opposite directions there is going to be conflict and the need for specific tactics at specific times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game strategy is to absolutely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if she ever tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. After you’ve successfully built the prime to stop the movement of the competitor, your competitor does not even get to toss the dice, that means you shift your checkers and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game plan are similar – to hinder your competitor’s positions with hope to better your chances of winning, but the Back Game plan relies on seperate techniques to achieve that. The Back Game strategy is generally used when you are far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice roll.
