In exceptionally general terms, there are three fundamental tactics used. You must be agile enough to hop between strategies almost instantly as the course of the game unfolds.
The Blockade
This is comprised of assembling a 6-deep wall of checkers, or at a minimum as thick as you can achieve, to lock in the opponent’s checkers that are located on your 1-point. This is considered to be the most suitable strategy at the begining of the match. You can build the wall anywhere inbetween your 11-point and your two-point and then shift it into your home board as the game continues.
The Blitz
This consists of closing your home board as fast as possible while keeping your competitor on the bar. i.e., if your competitor rolls an early 2 and shifts one checker from your one-point to your three-point and you then roll a five-five, you will be able to play 6/1 6/1 8/3 8/3. Your challenger is then in big-time dire straits due to the fact that they have 2 checkers on the bar and you have closed half your home board!
The Backgame
This tactic is where you have 2 or more pieces in your competitor’s home board. (An anchor spot is a point occupied by at least 2 of your pieces.) It should be employed when you are decidedly behind as it greatly improves your chances. The better areas for anchors are close to your opponent’s smaller points and also on abutting points or with one point separating them. Timing is integral for an effectual backgame: at the end of the day, there is no reason having two nice anchor spots and a complete wall in your own inner board if you are then forced to break apart this straight away, while your opposer is getting their checkers home, considering that you do not have any other additional pieces to move! In this case, it is more tolerable to have checkers on the bar so that you might maintain your position until your challenger gives you an opportunity to hit, so it will be a wonderful idea to attempt and get your competitor to get them in this case!
